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> The former case, I will not argue because that isn't what I was saying
> (all x are y does not imply all y are x).
>
> And...how do you program without math? (Or, to be more specific, how
> do you write a programming language without math? This would make
> programming a mathematician's toy at a more basic level.)
Math and programming DO intersect, but there still is a LOT of difference.
For me pure math is to weird, it's not fun for me to solve math problems.
Programming is another thing, sure you NEED math to solve problems, but it's
not like math for math. It's just the way...
--
#local a=.1sphere_sweep{catmull_rom_spline 18<3,3>a<1,3>a<0,0>a<1,3>a,x*2a
y,a<2.5,1.5>a<3,3>a,x*3a<3,3>a<4.5,2>a<3,1>a,x*4.5a<5.5,3>a,x*6a<4.5,2.5>a
<7,3>a<8,3>a scale a translate<-.35,-a,1>}background{rgb 1} // Artis
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